This blog is a place where I can come to post school related ideas, problems, and concepts for everyone to see. I'm going to school for Game Design at International Academy of Design and Technology in Detroit Michigan. My specific focus is Level Design, but this blog will feature everything that I have to go through.
Tuesday, August 17, 2010
Week 4, working on faces
This week we're working on faces, and a different way than box modeling also. This method involves planes and dragging them out one by one. This method so far has produced better results than the box modeling method I tried before. The only snags that I've run into so far was that my model's normals were flipped, so with some help it got fixed. I like this method alot better. I want to Meshsmooth so bad, but im restraining from it for the sake of the assignment. All I have to do now is a little touch ups.
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