



It appears that my model is almost complete. I have one small things to do before I can begin the unwrapping process. I have to make some better cuts for the armpits for them to animate better. I threw a biped into the model and tested the rotation of the arm/shoulder and its not there yet. After that is done, I've gotta start next part of the project, which is unwrapping then texturing (maybe normal mapping) then skinning/rigging the character, then finally animating the character. The last three weeks are going to be pretty difficult but the finished product should be worth it.
Wow, he's looking really great! Kudos on getting the long hair and robe working out. Also, his hands are amazing.
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